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nexus_cache_is_stale
game_
manager_
lib
4.3.0
In game_
manager_
lib::
services::
cache
game_manager_lib
::
services
::
cache
Function
nexus_
cache_
is_
stale
Copy item path
Source
pub fn nexus_cache_is_stale(conn: &Connection) ->
Result
<
bool
, Error>