game_manager_lib\utils/
http_client.rs1use crate::constants::{HTTP_CONNECT_TIMEOUT_SECS, HTTP_REQUEST_TIMEOUT_SECS, USER_AGENT_DEFAULT};
6use reqwest::Client;
7use std::time::Duration;
8
9lazy_static::lazy_static! {
10 pub static ref HTTP_CLIENT: Client = create_client();
11}
12
13fn create_client() -> Client {
14 Client::builder()
15 .timeout(Duration::from_secs(HTTP_REQUEST_TIMEOUT_SECS))
16 .connect_timeout(Duration::from_secs(HTTP_CONNECT_TIMEOUT_SECS))
17 .user_agent(USER_AGENT_DEFAULT)
18 .build()
19 .expect("Failed to create HTTP client")
20}