pub struct DashboardAchievement {
pub game_name: String,
pub achievement_name: String,
pub unlock_time: i64,
pub game_id: String,
}Fields§
§game_name: String§achievement_name: String§unlock_time: i64§game_id: StringTrait Implementations§
Auto Trait Implementations§
impl Freeze for DashboardAchievement
impl RefUnwindSafe for DashboardAchievement
impl Send for DashboardAchievement
impl Sync for DashboardAchievement
impl Unpin for DashboardAchievement
impl UnsafeUnpin for DashboardAchievement
impl UnwindSafe for DashboardAchievement
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more