pub struct UpdateGameDetailsInput {
pub id: String,
pub description: Option<String>,
pub developer: Option<String>,
pub publisher: Option<String>,
pub released: Option<String>,
}Expand description
Dados de entrada para atualizar detalhes adicionais do jogo.
Usado para atualizar a tabela ‘game_details’.
Fields§
§id: String§description: Option<String>§developer: Option<String>§publisher: Option<String>§released: Option<String>Trait Implementations§
Source§impl<'de> Deserialize<'de> for UpdateGameDetailsInput
impl<'de> Deserialize<'de> for UpdateGameDetailsInput
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for UpdateGameDetailsInput
impl RefUnwindSafe for UpdateGameDetailsInput
impl Send for UpdateGameDetailsInput
impl Sync for UpdateGameDetailsInput
impl Unpin for UpdateGameDetailsInput
impl UnwindSafe for UpdateGameDetailsInput
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more