pub enum ImportOutcome {
Empty,
Persisted {
inserted: u32,
updated: u32,
newly_imported: Vec<NewlyImportedGame>,
},
}Expand description
Resultado de uma importação, usado por spawn_import_custom para fontes com persistência própria
(IndieGala, Itch.io, Legacy Games), que gravam campos extras (description_raw, tags, cover_url)
fora do SourceGame padrão e por isso não passam por persist_source_games.
Variants§
Auto Trait Implementations§
impl Freeze for ImportOutcome
impl RefUnwindSafe for ImportOutcome
impl Send for ImportOutcome
impl Sync for ImportOutcome
impl Unpin for ImportOutcome
impl UnsafeUnpin for ImportOutcome
impl UnwindSafe for ImportOutcome
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more