pub struct Game {Show 17 fields
pub id: String,
pub name: String,
pub cover_url: Option<String>,
pub genres: Option<String>,
pub developer: Option<String>,
pub platform: String,
pub platform_id: Option<String>,
pub install_path: Option<String>,
pub executable_path: Option<String>,
pub launch_args: Option<String>,
pub user_rating: Option<i32>,
pub favorite: bool,
pub status: Option<String>,
pub playtime: Option<i32>,
pub last_played: Option<String>,
pub added_at: String,
pub is_adult: bool,
}Expand description
Jogo na biblioteca do usuário.
Representa um jogo adicionado à biblioteca pessoal, com metadados importados da plataforma e dados de progresso do usuário.
Fields§
§id: String§name: String§cover_url: Option<String>§genres: Option<String>§developer: Option<String>§platform: String§platform_id: Option<String>§install_path: Option<String>§executable_path: Option<String>§launch_args: Option<String>§user_rating: Option<i32>§favorite: bool§status: Option<String>§playtime: Option<i32>§last_played: Option<String>§added_at: String§is_adult: boolTrait Implementations§
Source§impl<'de> Deserialize<'de> for Game
impl<'de> Deserialize<'de> for Game
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Game
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more