pub struct PcgwScrapedData {
pub system_requirements: Vec<SystemRequirements>,
pub game_data_paths: Vec<GameDataPath>,
}Expand description
Resultado completo do scraping de uma página do PCGamingWiki.
Fields§
§system_requirements: Vec<SystemRequirements>§game_data_paths: Vec<GameDataPath>Trait Implementations§
Source§impl Debug for PcgwScrapedData
impl Debug for PcgwScrapedData
Source§impl Default for PcgwScrapedData
impl Default for PcgwScrapedData
Source§fn default() -> PcgwScrapedData
fn default() -> PcgwScrapedData
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PcgwScrapedData
impl<'de> Deserialize<'de> for PcgwScrapedData
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PcgwScrapedData
impl RefUnwindSafe for PcgwScrapedData
impl Send for PcgwScrapedData
impl Sync for PcgwScrapedData
impl Unpin for PcgwScrapedData
impl UnsafeUnpin for PcgwScrapedData
impl UnwindSafe for PcgwScrapedData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<'de, D, R> CommandArg<'de, R> for Dwhere
D: Deserialize<'de>,
R: Runtime,
impl<'de, D, R> CommandArg<'de, R> for Dwhere
D: Deserialize<'de>,
R: Runtime,
§fn from_command(command: CommandItem<'de, R>) -> Result<D, InvokeError>
fn from_command(command: CommandItem<'de, R>) -> Result<D, InvokeError>
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> NoneValue for Twhere
T: Default,
impl<T> NoneValue for Twhere
T: Default,
type NoneType = T
§fn null_value() -> T
fn null_value() -> T
The none-equivalent value.