pub struct GameWithDetails {
pub game: Game,
pub genres: Vec<String>,
pub tags: Vec<GameTag>,
pub series: Option<String>,
pub release_year: Option<i32>,
pub steam_app_id: Option<u32>,
}Fields§
§game: Game§genres: Vec<String>§series: Option<String>§release_year: Option<i32>§steam_app_id: Option<u32>Trait Implementations§
Source§impl Clone for GameWithDetails
impl Clone for GameWithDetails
Source§fn clone(&self) -> GameWithDetails
fn clone(&self) -> GameWithDetails
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GameWithDetails
impl RefUnwindSafe for GameWithDetails
impl Send for GameWithDetails
impl Sync for GameWithDetails
impl Unpin for GameWithDetails
impl UnwindSafe for GameWithDetails
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more